Lua interface

The primary language used to develop for NeTV is Lua. This language was chosen because it's both easy to work with and is very fast.

Motor control library API
There is a motor control API available. To import the library, run: require("motor")

Example program
require("motor") --[=[ Set motor #3 to full speed forward for the duration of the loops, so that it has something interesting to do. ]=] motor.set_speed(3, 255) -- Set the servo, which sits on channel 2, to be a servo motor.set_type(2, 's') -- Rotate the servo clockwise, from 0° to 180° for v = 0, 180, 1 do  motor.set_angle(2, v)   netv.sleep(0.05) end -- Now rotate it counterclockwise, from 180° to 0° for v = 180, 0, -1 do  motor.set_angle(2, v)   netv.sleep(0.05) end -- Now, spin the motor backwards for a few seconds motor.set_speed(3, -255) netv.sleep(2) -- Reset everything to 0 motor.set_angle(2, 180) motor.set_speed(3, 0)

Digital I/O
motor.set_digital(v) - Sets the digital output pins to the value v. All pins are set at the same time.

Motor control
motor.set_type(m, t) - Sets the type of motor m to the type t. To switch to a servo, specify "s" for t. To switch to a motor, specify "m" for t. Note that you can only set channels 1 and 2 to servo.

motor.set_speed(m, v) - Sets the current speed of motor m to the speed v. The speed is specified from -255 to 255.

motor.set_angle(m, a) - Sets the angle of motor m to a degrees. The angle must be between 0 and 180.

Analog input
motor.get_adc(a) - Gets the current value from ADC a. There are 8 ADCs numbered 0-7. The return value is from 0 - 255.

Miscellaneous functions
netv.sleep(t) - Sleep for t seconds. ''t' is a Lua Number, and so may be non-integer, e.g. 0.5.